_added_fill_ins_ | gum::StaticTriangulation | private |
_computeEliminationTree_() | gum::StaticTriangulation | private |
_computeMaxPrimeJunctionTree_() | gum::StaticTriangulation | private |
_computeMaxPrimeMergings_(const NodeId node, const NodeId from, std::vector< Arc > &merged_cliques, NodeSet &mark) const | gum::StaticTriangulation | private |
_computeRecursiveThinning_() | gum::StaticTriangulation | private |
_elim_cliques_ | gum::StaticTriangulation | private |
_elim_order_ | gum::StaticTriangulation | private |
_elim_tree_ | gum::StaticTriangulation | private |
_fill_ins_ | gum::StaticTriangulation | private |
_has_elimination_tree_ | gum::StaticTriangulation | private |
_has_fill_ins_ | gum::StaticTriangulation | private |
_has_junction_tree_ | gum::StaticTriangulation | private |
_has_max_prime_junction_tree_ | gum::StaticTriangulation | private |
_has_triangulated_graph_ | gum::StaticTriangulation | private |
_has_triangulation_ | gum::StaticTriangulation | private |
_junction_tree_ | gum::StaticTriangulation | private |
_max_prime_junction_tree_ | gum::StaticTriangulation | private |
_minimality_required_ | gum::StaticTriangulation | private |
_node_2_max_prime_clique_ | gum::StaticTriangulation | private |
_original_graph_ | gum::StaticTriangulation | private |
_reverse_elim_order_ | gum::StaticTriangulation | private |
_triangulate_() | gum::StaticTriangulation | private |
_triangulated_graph_ | gum::StaticTriangulation | private |
_we_want_fill_ins_ | gum::StaticTriangulation | private |
clear() | gum::StaticTriangulation | virtual |
copyFactory() const =0 | gum::StaticTriangulation | pure virtual |
createdJunctionTreeClique(const NodeId id) | gum::StaticTriangulation | virtual |
createdJunctionTreeCliques() | gum::StaticTriangulation | virtual |
createdMaxPrimeSubgraph(const NodeId id) | gum::StaticTriangulation | virtual |
domain_sizes_ | gum::Triangulation | protected |
domainSizes() const | gum::Triangulation | |
elimination_sequence_strategy_ | gum::StaticTriangulation | protected |
eliminationOrder() | gum::StaticTriangulation | virtual |
eliminationOrder(const NodeId) | gum::StaticTriangulation | virtual |
eliminationSequenceStrategy() const | gum::StaticTriangulation | |
eliminationTree() | gum::StaticTriangulation | virtual |
fillIns() | gum::StaticTriangulation | virtual |
initTriangulation_(UndiGraph &graph) | gum::StaticTriangulation | protectedvirtual |
isMinimalityRequired() const final | gum::StaticTriangulation | virtual |
junction_tree_strategy_ | gum::StaticTriangulation | protected |
junctionTree() | gum::StaticTriangulation | virtual |
junctionTreeStrategy() const | gum::StaticTriangulation | |
maxLog10CliqueDomainSize() | gum::Triangulation | |
maxPrimeSubgraphTree() | gum::StaticTriangulation | virtual |
newFactory() const =0 | gum::StaticTriangulation | pure virtual |
operator=(const StaticTriangulation &) | gum::StaticTriangulation | private |
originalGraph() const | gum::StaticTriangulation | |
reverseEliminationOrder() | gum::StaticTriangulation | |
setFillIns(bool) | gum::StaticTriangulation | |
setGraph(const UndiGraph *graph, const NodeProperty< Size > *domsizes) | gum::StaticTriangulation | virtual |
setMinimalRequirement(bool) | gum::StaticTriangulation | |
StaticTriangulation(const EliminationSequenceStrategy &elimSeq, const JunctionTreeStrategy &JTStrategy, bool minimality=false) | gum::StaticTriangulation | protected |
StaticTriangulation(const UndiGraph *graph, const NodeProperty< Size > *dom_sizes, const EliminationSequenceStrategy &elimSeq, const JunctionTreeStrategy &JTStrategy, bool minimality=false) | gum::StaticTriangulation | protected |
StaticTriangulation(const StaticTriangulation &) | gum::StaticTriangulation | protected |
StaticTriangulation(StaticTriangulation &&) | gum::StaticTriangulation | protected |
triangulatedGraph() | gum::StaticTriangulation | virtual |
Triangulation() | gum::Triangulation | protected |
Triangulation(const NodeProperty< Size > *domsizes) | gum::Triangulation | protected |
Triangulation(const Triangulation &) | gum::Triangulation | protected |
Triangulation(Triangulation &&) | gum::Triangulation | protected |
~StaticTriangulation() | gum::StaticTriangulation | virtual |
~Triangulation() | gum::Triangulation | virtual |