29 #ifndef GUM_RANDOM_DECIDER_H 30 #define GUM_RANDOM_DECIDER_H 77 #endif // GUM_RANDOM_DECIDER_H RandomDecider()
Constructor.
A class to store the optimal actions.
<agrum/FMDP/SDyna/IDecisionStrategy.h>
~RandomDecider()
Destructor.
gum is the global namespace for all aGrUM entities
Headers of the Decision Strategy interface.
Class to make decision randomlyDoes nothing more than the interface for DecisionStrategy does...
void checkState(const Instantiation &newState, Idx actionId)
ActionSet stateOptimalPolicy(const Instantiation &curState)
Class for assigning/browsing values to tuples of discrete variables.
Size Idx
Type for indexes.