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aGrUM
0.14.2
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priority queues (in which an element cannot appear more than once) More...
#include <functional>
#include <initializer_list>
#include <sstream>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
#include <agrum/agrum.h>
#include <agrum/core/hashTable.h>
#include <agrum/core/priorityQueue_tpl.h>
Go to the source code of this file.
Classes | |
class | gum::PriorityQueue< Val, Priority, Cmp, Alloc > |
A priorityQueue is a heap in which each element has a mutable priorityA priority queue is quite similar to a heap except that a priority (a score) is assigned to each element in the structure. More... | |
class | gum::PriorityQueueImplementation< Val, Priority, Cmp, Alloc, Gen > |
The internal class for representing priority queues. More... | |
class | gum::PriorityQueue< Val, Priority, Cmp, Alloc > |
A priorityQueue is a heap in which each element has a mutable priorityA priority queue is quite similar to a heap except that a priority (a score) is assigned to each element in the structure. More... | |
Namespaces | |
gum | |
gum is the global namespace for all aGrUM entities | |
Macros | |
#define | GUM_PRIORITY_QUEUE_DEFAULT_CAPACITY 10 |
Functions | |
template<typename Val , typename Priority , typename Cmp , typename Alloc > | |
std::ostream & | gum::operator<< (std::ostream &, const PriorityQueue< Val, Priority, Cmp, Alloc > &) |
priority queues (in which an element cannot appear more than once)
Definition in file priorityQueue.h.
#define GUM_PRIORITY_QUEUE_DEFAULT_CAPACITY 10 |
Definition at line 44 of file priorityQueue.h.