aGrUM  0.14.2
timer.cpp
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27 #include <agrum/core/timer.h>
28 
29 #ifdef GUM_NO_INLINE
30 # include <agrum/core/timer_inl.h>
31 #endif // GUM_NO_INLINE
32 
33 namespace gum {
34 
36  GUM_CONSTRUCTOR(Timer);
37  reset();
38  }
39 
40  Timer::Timer(const Timer& from) :
41  _start(from._start), _pause(from._pause), _sleeping(from._sleeping) {
42  GUM_CONS_CPY(Timer);
43  }
44 
45  Timer::~Timer() { GUM_DESTRUCTOR(Timer); }
46 
47  Timer& Timer::operator=(const Timer& from) {
48  GUM_OP_CPY(Timer);
49  _start = from._start;
50  _pause = from._pause;
51  _sleeping = from._sleeping;
52  return *this;
53  }
54 
55 } /* namespace gum */
std::chrono::high_resolution_clock::time_point _pause
Time of the last call to pause().
Definition: timer.h:119
Class used to compute response times for benchmark purposes.
gum is the global namespace for all aGrUM entities
Definition: agrum.h:25
void reset()
Reset the timer.
Definition: timer_inl.h:29
Timer()
Default constructor (launching the timer).
Definition: timer.cpp:35
bool _sleeping
False if running.
Definition: timer.h:122
Timer & operator=(const Timer &timer)
Copy operator.
Definition: timer.cpp:47
std::chrono::high_resolution_clock::time_point _start
Time of the last call to reset() or the constructor.
Definition: timer.h:116
Class used to compute response times for benchmark purposesThis class represents a classic timer...
Definition: timer.h:48
~Timer()
Destructor.
Definition: timer.cpp:45