__added_fill_ins | gum::StaticTriangulation | private |
__computeEliminationTree() | gum::StaticTriangulation | private |
__computeMaxPrimeJunctionTree() | gum::StaticTriangulation | private |
__computeMaxPrimeMergings(const NodeId node, const NodeId from, std::vector< Arc > &merged_cliques, NodeSet &mark) const | gum::StaticTriangulation | private |
__computeRecursiveThinning() | gum::StaticTriangulation | private |
__elim_cliques | gum::StaticTriangulation | private |
__elim_order | gum::StaticTriangulation | private |
__elim_tree | gum::StaticTriangulation | private |
__fill_ins | gum::StaticTriangulation | private |
__has_elimination_tree | gum::StaticTriangulation | private |
__has_fill_ins | gum::StaticTriangulation | private |
__has_junction_tree | gum::StaticTriangulation | private |
__has_max_prime_junction_tree | gum::StaticTriangulation | private |
__has_triangulated_graph | gum::StaticTriangulation | private |
__has_triangulation | gum::StaticTriangulation | private |
__junction_tree | gum::StaticTriangulation | private |
__max_prime_junction_tree | gum::StaticTriangulation | private |
__minimality_required | gum::StaticTriangulation | private |
__node_2_max_prime_clique | gum::StaticTriangulation | private |
__original_graph | gum::StaticTriangulation | private |
__reverse_elim_order | gum::StaticTriangulation | private |
__triangulate() | gum::StaticTriangulation | private |
__triangulated_graph | gum::StaticTriangulation | private |
__we_want_fill_ins | gum::StaticTriangulation | private |
_domain_sizes | gum::Triangulation | protected |
_elimination_sequence_strategy | gum::StaticTriangulation | protected |
_initTriangulation(UndiGraph &graph) | gum::StaticTriangulation | protectedvirtual |
_junction_tree_strategy | gum::StaticTriangulation | protected |
clear() | gum::StaticTriangulation | virtual |
copyFactory() const =0 | gum::StaticTriangulation | pure virtual |
createdJunctionTreeClique(const NodeId id) | gum::StaticTriangulation | virtual |
createdJunctionTreeCliques() | gum::StaticTriangulation | virtual |
createdMaxPrimeSubgraph(const NodeId id) | gum::StaticTriangulation | virtual |
domainSizes() const | gum::Triangulation | |
eliminationOrder() | gum::StaticTriangulation | virtual |
eliminationOrder(const NodeId) | gum::StaticTriangulation | virtual |
eliminationSequenceStrategy() const | gum::StaticTriangulation | |
eliminationTree() | gum::StaticTriangulation | virtual |
fillIns() | gum::StaticTriangulation | virtual |
isMinimalityRequired() const final | gum::StaticTriangulation | virtual |
junctionTree() | gum::StaticTriangulation | virtual |
junctionTreeStrategy() const | gum::StaticTriangulation | |
maxLog10CliqueDomainSize() | gum::Triangulation | |
maxPrimeSubgraphTree() | gum::StaticTriangulation | virtual |
newFactory() const =0 | gum::StaticTriangulation | pure virtual |
operator=(const StaticTriangulation &) | gum::StaticTriangulation | private |
originalGraph() const | gum::StaticTriangulation | |
reverseEliminationOrder() | gum::StaticTriangulation | |
setFillIns(bool) | gum::StaticTriangulation | |
setGraph(const UndiGraph *graph, const NodeProperty< Size > *domsizes) | gum::StaticTriangulation | virtual |
setMinimalRequirement(bool) | gum::StaticTriangulation | |
StaticTriangulation(const EliminationSequenceStrategy &elimSeq, const JunctionTreeStrategy &JTStrategy, bool minimality=false) | gum::StaticTriangulation | protected |
StaticTriangulation(const UndiGraph *graph, const NodeProperty< Size > *dom_sizes, const EliminationSequenceStrategy &elimSeq, const JunctionTreeStrategy &JTStrategy, bool minimality=false) | gum::StaticTriangulation | protected |
StaticTriangulation(const StaticTriangulation &) | gum::StaticTriangulation | protected |
StaticTriangulation(StaticTriangulation &&) | gum::StaticTriangulation | protected |
triangulatedGraph() | gum::StaticTriangulation | virtual |
Triangulation() | gum::Triangulation | protected |
Triangulation(const NodeProperty< Size > *domsizes) | gum::Triangulation | protected |
Triangulation(const Triangulation &) | gum::Triangulation | protected |
Triangulation(Triangulation &&) | gum::Triangulation | protected |
~StaticTriangulation() | gum::StaticTriangulation | virtual |
~Triangulation() | gum::Triangulation | virtual |