32 #ifndef GUM_RANDOM_DECIDER_H 33 #define GUM_RANDOM_DECIDER_H 80 #endif // GUM_RANDOM_DECIDER_H RandomDecider()
Constructor.
A class to store the optimal actions.
<agrum/FMDP/SDyna/IDecisionStrategy.h>
~RandomDecider()
Destructor.
Copyright 2005-2019 Pierre-Henri WUILLEMIN et Christophe GONZALES (LIP6) {prenom.nom}_at_lip6.fr.
Copyright 2005-2019 Pierre-Henri WUILLEMIN et Christophe GONZALES (LIP6) {prenom.nom}_at_lip6.fr.
Class to make decision randomlyDoes nothing more than the interface for DecisionStrategy does...
void checkState(const Instantiation &newState, Idx actionId)
ActionSet stateOptimalPolicy(const Instantiation &curState)
Class for assigning/browsing values to tuples of discrete variables.
Size Idx
Type for indexes.